2019..2018..2017..2016..2015..2014..2013.. 2012.. 2011.. 2010.. 2009.. 2008.. 2007.. 2006.. 2005.. 2004 and Earlier.. Technical Reports.. Theses
- 2019
- 2018
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2017
- Ryu, W, N. Dharampal, A* Mostafa, Ehud Sharlin, G Kopp, W. Bradley Jacobs, J Hurlbert, S Chan, and Sutherland. “Systematic Review of Patient-Specific Surgical Simulation: Toward Advancing Medical Education.” Journal of Surgical Education 74, no. 6 (January 1, 2017): 1028–38.
- Ryu, W, A* Mostafa, N Dharampal, Ehud Sharlin, G Kopp, W. Bradley Jacobs, R Hurlbert, S Chan, and Garnette Roy Sutherland. “Design-Based Comparison of Spine Surgery Simulators: Optimizing Educational Features of Surgical Simulators.” World Neurosurgery 106 (October 10, 2017): 870–77.
- Oyama, T., Takashima, K., Asari, Y., Sharlin, E., Greenberg, S. and Kitamura, Y., “Study and Design of a Shape-Shifting Wall Display." Journal of Information Processing Society of Japan, 58:1049-1060. IPSJ, May. In Japanese. 'Specially Selected Paper' (equivalent to a best paper award).
- L. Nico, W. Willet, E. Sharlin, and M. C. Sousa, “Visibility Perception and Dynamic Viewsheds for Topographic Maps and Models.” , Proceedings of the Symposium on Spatial User Interaction (ACM SUI'17). 2017. Brighton, UK.
- A. E. Mostafa, W. H. Ryu, K. Takashima, S. Chan, and M. C. Sousa, Sharlin., E., “ReflectiveSpineVR: An Immersive Spine Surgery Simulation with Interaction History Capabilities.” , Proceedings of the Symposium on Spatial User Interaction (ACM SUI'17). 2017. Brighton, UK.
- L. Nico, E. Sharlin, and M. C. Sousa, “Duopography: Using Back-of-device Multi-touch Input to Manipulate Spatial Data on Mobile Tangible Interactive Topography.” , Proceedings of the SIGGRAPH ASIA Mobile Graphics and Interactive Applications. 2017. Bangkok, Thailand.
- T. Quitter, A. Mostafa, D. Norman, A. Miede, E. Sharlin and P. Finn, “Humanoid Robot Instructors for Industrial Assembly Tasks.” , Proceedings of the 5th International Conference on Human-Agent Interaction (ACM HAI'17). 2017. Bielefeld, Germany.
- S. Sicat, S. Chopra, N. Li, and E. Sharlin, “Playing the Mirror Game with a Humanoid: Probing the Social Aspects of Switching Interaction Roles.” , Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN'17). 2017. Lisbon, Portugal.
- A. E. Mostafa, E. Sharlin, and M. C. Sousa, “ReflectiveHUD: Designing Spatial Interaction History.” , Proceedings of the ACM Conference Companion Publication on Designing Interactive Systems (DIS'17). 2017. Edinburgh, UK.
- S. Levy-Tzedek, S. Berman, Y. Stiefel, E. Sharlin, J. Young and D. Rea, “Robotic Mirror Game for Movement Rehabilitation.” , Proceedings of the International Conference on Virtual Rehabilitation (ICVR'17). 2017. Montreal, Canada.
- J. Li, S. Greenberg and E. Sharlin, “A Two-Sided Collaborative Transparent Display Supporting Workspace Awareness.” , International Journal of Human Computer Studies (Int J HCS). 2017. Elsevier. (in press)
- S. Somanath, L. Oehlberg, J. Hughes, E. Sharlin and M. C. Sousa, “ 'Maker' within Constraints : Exploratory Study of Young Learners using Arduino at a High School in India” , Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI'17). 2017. Denver, USA.
- D. Kotsopoulos, L. Flyod, S. Khan, I. Namukasa, S. Somanath, J. Weber and C. Yiu, “A Pedagogical Framework for Computational Thinking” , Digital Experiences in Mathematics Education. 2017.
- 2016
- 2015
- 2014
- 2013
- 2012
- 2011
- 2010
- 2009
- 2008
- 2007
- 2006
- 2005
- 2004 and Earlier
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Technical Reports
- S. Somanath, L. Oehlberg, E. Sharlin "Making Despite Material Constraints with Augmented Reality-Mediated Prototyping.”, University of Calgary Technical Report. 2017.
- J. Stark, R. C. R. Mota, E. Sharlin "Personal Space Intrusion in Human-Robot Collaboration.”, University of Calgary Technical Report. 2017.
- K. Mahadevan, S. Somanath, E. Sharlin “Communicating Awareness and Intent in Autonomous Vehicle-Pedestrian Interaction.”, University of Calgary Technical Report. 2017.
- A. E. Mostafa, W. H. A. Ryu, S. Chan, K. Takashima, G. Kopp, M. C. Sousa, E. Sharlin “Designing NeuroSimVR: A stereoscopic Virtual Reality Spine Surgery Simulator.”, University of Calgary Technical Report. 2017.
- H. Alizadeh, A. Witcraft, E. Sharlin, A. Tang “Exploring and Understanding Physical Activity Amoung Older Adults.” , University of Calgary Technical Report. 2015.
- A. Banh, D. Rea, J. Young and E. Sharlin “Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line” , University of Calgary PRISM Technical Report, Volume 2015, Issue 076-09, 2015 June, From Page 1, To Page 8, Department of Computer Science Dspace Technical Report #2015-1076-09
- K. Takashima, S. Greenberg, E. Sharlin and Y. Kitamura “A Shape-Shifting Wall Display that Supports Individual and Group Activities” , University of Calgary PRISM Technical Report, Volume 2015, Issue 1072-05, 2015 April, From Page 1, To Page 8, Department of Computer Science Dspace Technical Report #2015-1072-05
- N. Li, S. Cartwright, A. Nittala, E. Sharlin and M. Costa Sousa “Flying Frustum: A Spatial Interface for Enhancing Human-UAV Awareness” , University of Calgary PRISM Technical Report, Volume 2015, Issue 1075-08, 2015 June, From Page 1, To Page 5, Department of Computer Science Dspace Technical Report #2015-1075-08
- J. Wentzel, D. Rea, J. Young and E. Sharlin “Shared Presence and Collaboration Using a Co-Located Humanoid Robot” , University of Calgary PRISM Technical Report, Volume 2015, Issue 1077-10, 2015 June, From Page 1, To Page 5, Department of Computer Science Dspace Technical Report #2015-1077-10
- J. Li, S. Greenberg and E. Sharlin “Enhancing Workspace Awareness on Collaborative Transparent Displays” , University of Calgary PRISM Technical Report, Volume 2014, Issue 1065-16, 2014 October, From Page 1, To Page 11, Department of Computer Science Dspace Technical Report #2014-1065-16
- J. Li, S. Greenberg, S. Sharlin and E. J. Jorge “Interactive Two-Sided Transparent Displays: Designing for Collaboration” , University of Calgary PRISM Technical Report, Volume 2014, Issue 1053-03, 2014 January, From Page 1, To Page 10, Department of Computer Science Dspace Technical Report #2014-1053-03
- A. S. Nittala, X-D. Yang, E. Sharlin, S. Bateman, S. Greenberg, “SonicData: Broadcasting Data via Sound for Smartphones” , Technical Report 2014-1064-15, October 2014, University of Calgary, AB, Canada.
- B. Heenan, S. Greenberg, S. Aghel Manesh and E. Sharlin “Designing Social Greetings and Proxemics in Human Robot Interaction” , University of Calgary PRISM Technical Report, Volume 2013, Issue 1044-11, 2013 July, From Page 1, To Page 17, Department of Computer Science Dspace Technical Report #2013-1044-11
- A. E. Mostafa, S. Carpendale, E. V. Brazil, D. Eaton, E. Sharlin, M. Costa Sousa, “Visualizing highly multidimensional time varying Microseismic Events”, Technical Report 2012-1032-15, October 2012 , University of Calgary, AB, Canada.
- S. Somanath, E. Sharlin, M. Costa Sousa, “Spidey: a Robotic Tabletop Assistant”, Technical Report 2012-1022-05, February 2012 , University of Calgary, AB, Canada.
- P. Lapides, N. Sultanum, E. Sharlin, M. Costa Sousa, “Seamless Mixed Reality Tracking in Tabletop Reservoir Engineering Interaction”, Technical Report 2012-1024-07, April 2012 , University of Calgary, AB, Canada.
- P. Lapides, E. Sharlin, M. Costa Sousa, “Designing Video Games with Social, Physical, and Authorship Gameplay”, Technical Report 2012-1019-02, February 2012 , University of Calgary, AB, Canada.
- A. Pon, J. Ichino, E. Sharlin, D. Eagle, S. Carpendalea, “Vuzik: An Interactive Surface Application for Music Visualization and Creation”, Technical Report 2011-1010-22, August 2011 , University of Calgary, AB, Canada.
- J. Harris, J. Young, N. Sultanum, P. Lapides, E. Sharlin and M. Costa Sousa, “Snakey: A Tangible User Interface for Well Path Planning in the Context of Reservoir Engineering” Departmental Technical Report 2011-1003-15, May 26, 2011, Department of Computer Science, University of Calgary, AB, Canada, 2011.
- M. Xin, Min, E. Sharlin and M. Costa Sousa, “3D Sketching and Collaborative Design with Napkin Sketch-The Video” Departmental Technical Report (Video report, 15 min.) 2011-1000-12, April 19, 2011, Department of Computer Science, University of Calgary, AB, Canada, 2011.
- W. Ng and E. Sharlin, “Collocated Interaction with Flying Robots” Departmental Technical Report 2011-998-10, March 21, 2011, Department of Computer Science, University of Calgary, AB, Canada, 2011.
- A. Pon, J. Ichino, E. Sharlin and D. Eagle, “Vuzik: Music Creation and Comprehension through Painting” Departmental Technical Report 2011-994-06, February 11, 2011, Department of Computer Science, University of Calgary, AB, Canada, 2011.
- A. Pon, E. Sharlin and D. Eagle, “An Affective Music Recommendation System” Departmental Technical Report 2010-988-37, December 22, 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010.
- J. Young, K. Ishii, T. Igarashi and E. Sharlin, “Style by Demonstration: Using Broomsticks and Tangibles to Show Robots How to Follow People” Departmental Technical Report 2010-975-24, October 13, 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010 .
- Saulnier P., Sharlin E. and Greenberg S. , “Exploring Minimal Nonverbal Interruption in Social HRI” Departmental Technical Report 2010-977-26, October 5, 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010 .
- J. Young, E. Sharlin and T. Igarashi, “What is Mixed Reality, Anyway? Considering the Boundaries of Mixed Reality in the Context of Robots” Departmental Technical Report 2010-956-05, April 8, 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010.
- Harris J. and Sharlin E, “(e)motion: Exploring the Affect of Abstract Motion in Human-Robot Interaction” Departmental Technical Report 2010-980-29, April 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010.
- Young, J., Sung J., Voida A., Sharlin E., Igarashi T., Christensen H. and Grinter R., “Three Perspectives for Evaluating Human-Robot Interaction” Departmental Technical Report 2010-954-03, March 19, 2010, Department of Computer Science, University of Calgary, AB, Canada, 2010.
- D. Van Dale, J. Young and E. Sharlin, “Extracting Emotion From Movement: Representing Interactions as Glyphs” Departmental Technical Report 2009-947-26, November 3, 2009, Department of Computer Science, University of Calgary, AB, Canada, 2009.
- J. Young, K. Ishii, T. Igarashi and E. Sharlin, “Style-by-Demonstration: Using Broomsticks and Tangibles to Show Robots How to Follow People”, Departmental Technical Report 2009-940-19, November 3, 2009, Department of Computer Science, University of Calgary, AB, Canada, 2009.
- N. Marquardt, M. A. Nacenta, J. Young, S. Carpendale, S. Greenberg and E. Sharlin, “The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops”, Departmental Technical Report 2009-936-15, August 27, 2009, Department of Computer Science, University of Calgary, AB, Canada, 2009.
- C. Guo, J. Young, E. Sharlin, “Using Wiimote for Single Robot Control: video report” Departmental Technical Report 2008-920-33, April 13, 2009, Department of Computer Science, University of Calgary, AB, Canada, 2009.
- C. Guo, Cheng, J. Young, E. Sharlin, “Touch and Toys - new techniques for interaction with a remote group of robots”, Departmental Technical Report 2008-916-29, September 26, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- J. Young, R. Hawkins, E. Sharlin, T. Igarashi, “Toward Acceptable Domestic Robots: Lessons Learned from Social Psychology”, Department Technical report 2008-908-21, July 16, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- C. Watts, E. Sharlin, “Photogeist Snapping Ghosts' Pictures in an Augmented Reality Game”, Departmental Technical Report 2008-909-22, July 16, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- S. Deries, E. Sharlin and F. Samavati, “In-situ interaction in AR medical imaging”, Technical report, Computer Science Department, University of Calgary, 2008-899-12, June 16, 2008.
- C. Watts, E. Sharlin, P. Woytiuk, “Matchmaker: Interpersonal Touch in Gaming”, Departmental Technical Report 2008-900-13, June 16, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- M. Xin and E. Sharlin. “Probing Social Aspects of Human-robot Group Interaction in a Collaborative Game”. Technical report 2008-915-28, 2008, University of Calgary, Calgary, AB, Canada.
- M. Xin, E. Sharlin and M. Costa Sousa, “Napkin Sketch”, Departmental Technical Report 2008-891-04, June 17, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- J. Young, T. Igarashi, E. Sharlin, “Puppet Master: Designing Reactive Character Behavior by Demonstration”, Departmental Technical Report 2008-892-05, June 9, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- C. Guo, E. Sharlin, “Utilizing Physical Objects and Metaphors for Human Robot Interaction”, Departmental Technical Report 2008-890-03, February 4, 2008, Department of Computer Science, University of Calgary, AB, Canada, 2008.
- R. Ablett, F. Maurer, E. Sharlin, J. Denzinger and C. Schock, “Build Notifications in Agile Environments”, Technical report, Computer Science Department, University of Calgary, 2008-888-01, January 1, 2008.
- C. Guo and E. Sharlin; “Exploring Tangible User Interfaces in Human-Robot Interaction”. Departmental Technical Report 2007-881-33, October 17, 2007, Department of Computer Science, University of Calgary, AB, Canada, 2007.
- C. Guo and E. Sharlin. “Exploring the Use of Tangible User Interfaces for Human-Robot Interaction: A Comparative Study”. Departmental Technical Report 2007-880-32, September 25, 2007, Department of Computer Science, University of Calgary, AB, Canada, 2007.
- P. Lapides, E. Sharlin and M. Costa Sousa, “Three Dimensional Tangible User Interface for Controlling a Robotic Team”. Departmental Technical Report 2007-878-30, September 18, 2007, Department of Computer Science, University of Calgary, AB, Canada, 2007.
- C. Guo, J. Boyd, S. Greenberg, and E. Sharlin, “Monitoring the Home Environment Using Domestic Robot”, Technical report, Computer Science Department, University of Calgary, 2007-856-08, April 11, 2007.
- C. Watts and E. Sharlin, “Save 'Em: Hands-On Gameplay”, Technical report, Computer Science Department, University of Calgary, 2007-854-06, March, 2007.
- M. Xin, C. Watts and E. Sharlin, “Let's Get Physical: How Physical Control Methods Make Games Fun”, Technical report, Computer Science Department, University of Calgary, 2007-849-01, January, 2007.
- M. Xin and E. Sharlin, “Wallet Games”, Technical report, Computer Science Department, University of Calgary, 2006-843-36, September 11, 2006.
- C. Watts and E. Sharlin, “From the Desktop to the Tabletop: Bringing Virtual Games into the Physical World”, Technical report, Computer Science Department, University of Calgary, 2006-841-34, September 11, 2006.
- J. E. Young, M. Xin and E. Sharlin, “Robot Expressionism Through Cartooning”, Technical report, Computer Science Department, University of Calgary, 2006-842-35, September 11, 2006.
- R. Ablett, F. Maurer, E. Sharlin and J. Denzinger, “BuildBot: A Robotic Software Development Monitor in an Agile Environment”. Technical report, Computer Science Department, University of Calgary, 2006-832-25, May 18, 2006.
- J. E. Young and E. Sharlin, “Sharing Spaces with Robots An Integrated Environment for Human-Robot Interaction”. Technical report, Computer Science Department, University of Calgary, 2006-815-08, February 15, 2006.
- J. E. Young and E. Sharlin, “A Mixed Reality Approach to Human-Robot Interaction”, Technical report, Computer Science Department, University of Calgary, 2006-816-09, February 15, 2006.
- J. E. Young, E. Sharlin and J. E. Boyd, “The Use of Harr-like Features in Bubblegrams: a Mixed Reality Human-Robot Interaction Technique”. Technical report, Computer Science Department, University of Calgary, 2006-821-14, February 15, 2006.
- P. Serchuk, E. Sharlin, M. Lukac and M. Perkowski, “Emotion-mapped Robotic Facial Expressions based on Philosophical Theories of Vagueness”. Technical report, Computer Science Department, University of Calgary, 2005-806-37, February 14, 2006.
- J. E. Young, G. McEwan, S. Greenberg and E. Sharlin, “Moving a Media Space into the Real World through Group- Robot Interaction”. Technical report, Computer Science Department, University of Calgary, 2006-827-20, March 27, 2006.
- M. Xin and E. Sharlin, “Sheep and Wolves Test Bed for Human-Robot Interaction”. Technical report, Computer Science Department, University of Calgary, 2006-813-06, February 15, 2006.
- M. Xin and E. Sharlin , “Sheep and Wolves — Testbed for Interaction and Collaboration between Humans and Robots”. Technical report, Computer Science Department, University of Calgary, 2005-798-29, September 21, 2005.
- L. Streit, P. Lapides, M. Costa Sousa and E. Sharlin “Modeling Plant Variations through 3D Interactive Sketches”, Technical report, Computer Science Department, University of Calgary, 2005-803-34, November 2005.
- P. Lapides, E. Sharlin, M. Costa Sousa and L. Streit, “The 3D Tractus: A Three-Dimensional Drawing Board”, Technical report, University of Calgary, Computer Science Department, 2005-796-27, August 26, 2005.
- E. Lau, E. Sharlin and A. Shamir, “A Robotic Interface for Retrieval of Distributed Multimedia Content”. Technical report, Computer Science Department, University of Calgary, 2005-788-19, May 11, 2005.
- E. Lau, E. Sharlin and A. Shamir, “Iolaus: A Robotic Partner”. Technical report, Computer Science Department, University of Calgary, 2005-775-06, April 29, 2005.
- S. Park, E. Sharlin, Y. Kitamura and E. Lau, “Synthetic Personality in Robots and its Effect on Human-Robot Relationship”, Technical report, University of Calgary, Computer Science Department, 2005-774-05, April 29, 2005.
- T. Asano, E. Sharlin, K. Takashima, Y. Kitamura, F. Kishino. “Proposing an interface that predict a target from a peak velocity in a pointing task”, Information Processing Society of Japan IPSJ SIG Technical Report, 2004-HI-112, January 2005. (in Japanese)
- Y. Itoh, E. Sharlin, Y. Kitamura, F. Kishino, B.A. Watson, S. Sutphen, L. Liu, “A User Interface for Cognitive Assessment with ActiveCube”. IPSJ SIGNotes Human Interface Abstract No.098 – 009. Information Processing Society of Japan, 2002, pp. 55-64 (in Japanese).
- A. Cho, R. Lederer, E. Sharlin, B. A. Watson, L. Liu, and S. Sutphen, “Designing Virtual Worlds - the Cognitive Map Probe”, Proc. 13th Western Canadian Computer Graphics Symposium. Silver Star, BC, Canada, March, 2002.
- S. Sutphen, E. Sharlin, B. A. Watson, and J. Frazer, “Reviving a Tangible Interface Affording 3D Spatial Interaction”, Proc. 11th Western Canadian Computer Graphics Symposium. Panorama, BC, Canada, March, 2000, pp. 155-166.
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Thesis and Dissertations
- K. Mahadevan, “Exploring the Design of Autonomous Vehicle-Pedestrian Interaction”, MSc thesis, University of Calgary, July 2019.
- H. Li “Applications of Interactive Topographic Maps: Tangibility with Improved Spatial Awareness and Readability.”, PhD Thesis, University of Calgary, July 2019.
- K. Ta, "Exploring Prototyping Tools for Interactive Fashion Design.”, MSc Thesis, University of Calgary, September 2018.
- S. Cartwright, “Secure Collaboration Across the Reality-Virtuality Continuum.”, MSc Thesis, University of Calgary, December 2018.
- A. E. Mostafa, “Mediating Experiential Learning in Interactive Immersive Environments”, PhD Thesis, University of Calgary, January 2018.
- S. Somanath, “‘Making’ within Material, Cultural, and Emotional Constraints”, PhD Thesis, University of Calgary, November 2017.
- R. C. R. Mota, “Exploring Immersive Virtual Environments for Well Placement Optimization in Reservoir Models”, MSc Thesis, University of Calgary, January 2017.
- A. Nittala, “Shvil, Planwell, and Flying Frustum : Spatial Interaction With 3D Physical Maps”, MSc Thesis, University of Calgary, January 2016.
- J. Li, “Two-Sided Transparent Display as a Collaborative Medium”, MSc Thesis, University of Calgary, January 2015.
- T. Steuer, “The Baxter Robot: Exploring the Robot by Rapid Prototyping”, BSc Thesis, HTW des Saarlandes, Germany, Septmeber 2014.
- A. E. Mostafa, “PetroVis & FractVis: Interactive Visual Exploration of High-dimensional Oil and Gas Data”, MSc Thesis, University of Calgary, July 2013.
- S. Somanath, “Exploring Tabletops as an Interaction Medium in the Context of Reservoir Engineering”, MSc Thesis, University of Calgary, September 2012.
- P. Lapides, “Designing Video Games with Social, Physical, and Authorship Gameplay”, MSc Thesis, University of Calgary, January 2012.
- N. Sultanum, “Exploring Novel Interfaces for 3D Visualization of Reservoir Simulation Post-Processing Data”, MSc Thesis, University of Calgary, August 2011.
- J. Harris, “Exploring the Affect of Emotive Motion in Social Human Robot Interaction”, MSc Thesis, University of Calgary, August 2011.
- M. Xin, “3D Sketching and Collaborative Design with Napkin Sketch”, MSc Thesis, University of Calgary, April 2011.
- P. Saulnier, “Exploring Socially Appropriate Nonverbal Robotic Interruption”, MSc Thesis, University of Calgary, January 2011.
- J. Young, “Exploring Social Interaction Between Robots and People”, PhD Thesis, University of Calgary, August 2010.
- C. Watts, “Exploring Interpersonal Touch As a Human-Computer Interface for Video Games”, MSc Thesis, University of Calgary, December 2008.
- C. Guo, “New Paradigms for Human-Robot Interaction Using Tangible User Interfaces”, MSc Thesis, University of Calgary, September, 2007.
- C. Guo, “Build Notifications for Agile Software Development Teams”, MSc Thesis, University of Calgary, September, 2007.